Screen clip from something I've been toying around with in Unity from time to time. It's meant to be another musical-visual KPROJ thing eventually but I haven't quite figured out where to go with it yet.
In celebration of early Halloween I decided to turn my werewolf with a boombox into a sticker.
as well as a monster who probably just wants a hug, maybe. Probably won't eat you or anything like that.
You can grab em HERE!
Since my buddy Scott now has a 3D printer I want to mess around with possibly sculpting a mask for Halloween this year. The MakerBot printer he has can print something about the size of a breadbox, but there's still a lot that can be done with printing parts separately.
I ended up getting a lot of pleasant requests asking if I was selling my stickers, so I figured why not open an Etsy store. I've been meaning to for ages so this was a nice kick in the pants. You can check it out at www.etsy.com/shop/StickerPig !
Continuing to mess around with cellshading. This guy sorta reminds me of something from Orc Stain.
I'm also currently horribly addicted to watching the Olympics. Something about watching Olympic Judo while doodling at 2am in the morning is really satisfying.
More random night time robotics. Lately I've been getting a big kick out of drawing while listening/watching Yahtzee Croshaw of Zero Punctuation do a bunch of Let's Play videos to terrible and abusive old adventure games.
I love me some Turntable.fm. If you haven't heard of it, basically it's a website where you and chums from the internet can hang out in a room and play music from your own library at each other. Tis pretty clever.
Things I Wish I Knew When I Started Drawing
Rotate your canvas or page for maximum comfort if you have to make a perfect curve. Do it for the love of god! I used to expect my hand to be able to draw any sort of line or curve perfectly from any angle, and it usually never worked out very well, but I just kept a blind belief that I needed more practice for it to work.
Your arm is physically designed to flow smoothly in certain motions, and not so smoothly in others (it'll hitch). So instead of trying to force a long smooth movement into your arm going in a unfamiliar direction, just rotate the damn page.
I came to this realization when I started reading stories about how famous inkers would go batshit crazy if they couldn't physically rotate the page they were working on.
Bored. I didn't know what to paint. Wanted to paint an ogre but didn't want to do all the cliche shit. So I painted this. I don't understand. I love you Adventure Time, let's be friends forever. #UnnecessaryOgre
Doodly doodly gook. Fshook. Badook. Man, I am really into drawing weird noses lately. I did this while mostly listening to Les Baxter's "Space Escapade" album, which just sounds like all the amazing weird "WOOORLD OF TOMORROW" type music you would hear back in the 50's.
This is how morning always feels to me.
So I went through a bunch of my old pic posts from 2008-2010 from the LiveJournal days and decided to import them over for the heck of it, so hopefully nothing too crazy exploded as a result. LiveJournal was a charming system, but throwing up giant full screen video ads was the last straw. Exporting anything out of it now is rather painful.
The game I've been helping out on, Super Monday Night Combat, got released a little early last week. It's available on Steam and free to play! Give it a spin and see what you think.
I had some spare moments this weekend so I drew my favorite new character in SMNC, Sir Cheston.
Got sucked into a music tinkering vortex inside Ableton and popped out a tune I'm pretty happy with. Sometimes you just hear a certain instrument and you think "YES, I have to make something with that". For me this time it was the organ.
Been these days working on prototyping several ideas in Unity. It's pretty satisfying to have finally come to a point where I can try out ideas pretty quick. I have one I'd like to post soon but I reckon I should make it a bit more presentable first.
I've also been playing Lone Survivor, an indie survival psychological horror game. I'm in frickin love with the atmosphere in it. The vibes definitely call back to some of the original Silent Hills, with a dash of Twin Peaks. I definitely recommend it if you're into that whole thing. Buy it instead of Silent Hill: Downpour.
In the meantime, random demon happy fun time continues. The coloring on this one sorta came inspired from the Instagram filters. I originally tried taking a picture of the screen and running it through, but it came out looking like blurry bloomsploions in my opinion.
Had some minor issues over the week and the blog was collapsing in on itself creating a terrifying internet black hole, but everything's all good now. Just got back from an amazing GDC and I'm revitalized again to start cranking out on some audio/visual game ideas.
Here's my finished bit for the Ars Goetia 72 Demons project. If there's demons to be done I'm there!
Special thanks to Mr. Vinod Rams for some great feedback during the final part.
Here's something I'm doing for the Ars Goetia 72 Demons project. My assigned demon is Count Raum- a demon lord that takes the form of a crow which steals treasures from kings, can destroy cities and dignities of men, tell the past present and future, and reconcile friends and foes or lovers.
I recently did a piece for the Retro Art Show tribute up at the Piranha shop in Seattle. I decided to go with Ghosts'n Goblins and Gargoyle's Quest/Demon's Crest, since they both actually share the same Capcom universe and were both staples in early feeble gaming years and . Back when 16-bits was enough and you'd STILL have change leftover for a soda and a hot dog gad-nabbit. First time I ever tried printing something on canvas, I think it came out alright.