DS

Filed Under () by Mike Monroe on Thursday, February 26, 2009

Posted at : Thursday, February 26, 2009

Jeez of all the stupid weeks to have an important thing at work due. I'd kill to be able to take tomorrow off and get stuff finished in time.

Darkstalkers Sketches

Filed Under () by Mike Monroe on Sunday, February 22, 2009

Posted at : Sunday, February 22, 2009






Oh shit I've only got a week left!

Jason Seiler

Filed Under ( ) by Mike Monroe on Saturday, February 21, 2009

Posted at : Saturday, February 21, 2009

I'm currently taking a caricature class online at Schoolism.com from Jason Seiler. So far it's alright- the polished value painting I've been doing for the last two assignments has been actually incredibly informative despite that it's so hard for me to focus on. I don't think the caricature ability switch has been flipped in my head quite yet, but there's vague signs of it.

Here's the current monochrome painting I'm working on for the class:

ref

D:

Filed Under () by Mike Monroe on Saturday, February 14, 2009

Posted at : Saturday, February 14, 2009

hello internet

Filed Under () by Mike Monroe on Thursday, February 12, 2009

Posted at : Thursday, February 12, 2009

I'll see all of you in fucking hell.

FEAR2

Filed Under () by Mike Monroe on Wednesday, February 11, 2009

Posted at : Wednesday, February 11, 2009

The game I worked on came out today(ish) at GameStop. I guess it comes out everywhere else on Friday. Store exclusives and all that malarkey.



Woot!

I uninstalled L4D

Filed Under () by Mike Monroe on Monday, February 9, 2009

Posted at : Monday, February 09, 2009


An attempt to tweak the Wacom pressure curve for Photoshop to make it act more like SAI's incredibly fucking awesome pen tool. It's still not as good, but I do think it's an improvement.

CTT

Filed Under ( ) by Mike Monroe on Tuesday, February 3, 2009

Posted at : Tuesday, February 03, 2009

Scobot gave me this.

I gave him this:

Zbrush sculpt final(ish)

Filed Under () by Mike Monroe on Sunday, February 1, 2009

Posted at : Sunday, February 01, 2009

January's over. I'm pretty happy with how this turned out, though I wish I could have setup a better lighting render. Zbrush disables interactive lighting for renders if you use one of their MatCap materials.
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