Killing Time
Filed Under (sketchclub ) by Mike Monroe on Friday, May 23, 2014
Posted at : Friday, May 23, 2014
Oi, You!
Filed Under (sketchclub ) by Mike Monroe on Sunday, May 18, 2014
Posted at : Sunday, May 18, 2014
Hobo Demon
Filed Under (sketchclub ) by Mike Monroe on Tuesday, May 6, 2014
Posted at : Tuesday, May 06, 2014
Still flailing around with trying to find a rendering style with SketchClub App, but it would probably just be easier to try switching back to SAI & Photoshop. There's a mix in SketchClub between having a high-res file to work in and having a decent amount of layers to use, and I just keep running out of the latter.
REDSHIFT is OUT!
Filed Under (belief engine,redshift ) by Mike Monroe on Sunday, May 4, 2014
Posted at : Sunday, May 04, 2014
The mobile game I've been working on at my company Belief Engine came out last Thursday! It's my first venture into trying out mobile as a platform. Might also be my last, haha, but we'll see how it goes. Either way it's pretty satisfying to put out a game on my own.
Currently working on a Android version.
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